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Texture, Render and Share
Substance Painter is a 3D painting software that allows you to texture, render and share your work. To get the most from Poser’s new Physically Based Rendering engine you need Physically Based Materials. The best place to get those is Allegorithmic’s Substance Designer and Substance Painter. You can export material maps from Substance Painter and apply them in Poser’s material room, bringing those real materials into your Poser renders.
Go straight from Poser to Painter hassle-free in a single PBR workflow that includes powerful non-destructive 3D painting tools
See exactly what you're doing at any time in Poser and in Painter with 1:1 viewports
Speed up character texturing like never before with automated texturing and presets
I can paint textures and materials directly on an object, knowing that all my different map types are being updated at the same time. It also makes creating physically based materials for Poser via texture a snap. Substance Painter and Poser with Superfly as a combo opens me up to be truly free in how I create the textures and surface detail for my Poser scenes.
- Teyon Alexander, Poser Content Artist
I have been fortunate to see what AAA game developers produce as characters with our tool and now, with this pipeline, I am excited to see the tool get into the hands of the large, passionate Poser community of creators.
- Sébastien Deguy, CEO & Founder, Allegorithmic
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WINDOWS SYSTEM REQUIREMENTS - Minimum OS: Windows 7 / 8 / 10 - (64 bit mandatory) Memory: 8 GB RAM Graphics: VRAM 2GB DirectX: Version 11. Recommended OS: Windows 7 / 8 / 10 - (64 bit mandatory) Memory: 16 GB RAM Graphics: VRAM 4GB DirectX: Version 11
MACINTOSH SYSTEM REQUIREMENTS - Minimum OS: 10.10 or above Memory: 8 GB RAM Graphics: VRAM 2GB. Recommended OS: 10.10 or above Memory: 16 GB RAM Graphics: VRAM 4GB
Supported GPUs: Intel HD 5000 / IRis Pro 6200 and above, NVIDIA GeForce GTX 600 and above, Quadro K2000 and above, AMD Radeon HD 7000 and above. Note : Integrated GPUs are not recommended